Main Menu

Databases

Major Glitches

Other Glitch Categories

References

Useful Tools

Affiliates

Search Wiki

Toolbox

2x2 block encounter glitches
 Page | Discussion | View source | History

From Glitch City Laboratories

Jump to: navigation, search
Major glitches of the Pokémon series

Arbitrary code execution (template, remote, cart-swap, unintended ROM code execution) | 2x2 block encounter glitches (Left-facing shore tile glitch (in-game trade shore encounter trick, old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick)) | 99 item stack glitch | Bad clone glitch (????? party overloading (Type 0xD0 move glitch, ????? map corruption, | Celebi trick, Celebi Egg trick, Shiny Celebi trick, glitch move map corruption, overloaded party map corruption, Glitch Unown (Glitch Unown map corruption) Duplicate key items glitch (infinite items and item creation, expanded Balls pocket (TM/HMs outside of the TM/HM pocket, Glitch Pokédex categories)) | Berry glitch | Bug-Catching Contest data copy glitch (Japan only) | Cloning | Ditto DV manipulation | Elite Four door glitch (Japan only) | Expanded party encounter table manipulation | Generation IV item cloning glitch (Japan only) | Glitch City (Safari Zone exit glitch, RAM manipulation) | Glitch meta-map script activation (Generation I) | Infinite Master Balls (Colosseum) | Large storage box byte shift glitch (storage box remaining HP glitch, maximum stat glitch) | Item duplication glitch | Item stack duplication glitch (Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow), Map script pointer manipulation (arbitrary code execution, map script pointer item ball manipulation), Text pointer manipulation (arbitrary code execution, item ball manipulation, mart buffer overflow), Trainerless instant encounter glitch) | Mimic glitch (Japan only) | Out of bounds Glitch City (Generation II) (Slowpoke Well out of bounds corruption (French version)) Lumiose City save glitch | Pikachu off-screen glitch (Trainer corruption glitch) | Pokémon merge glitch | Pomeg glitch (Pomeg data corruption glitch) | Roaming Pokémon encounter glitch | (Mimic) Transform Rage glitch | Select glitches (Japan only) (Closed menu: Dokokashira door glitch (international), Fossil conversion glitch (international), Second type glitch, Skip to Level 100 glitch, Trainer mutation glitch, walk through walls (international) Special menu: Lift glitch, Badge describer glitch) | Sketch glitch | SRAM glitch (Generation I) (255 Pokémon glitch, send party Pokémon to a new game) | Surf down glitch (Grass/rock Surfing glitch (Spanish/Italian only) (English)) | Time Capsule exploit | SRAM glitches (Generation II) (Mailbox glitches, Mystery Gift item corruption, Trainer House glitches) | Tweaking | Trainer escape glitch (Death-warp, Mew Trick, Ditto Trick, Experience underflow glitch) | Buffer overflow techniques (Japanese unterminated name glitch item instant encounter glitch, LOL glitch, Rival LOL glitch, Instant LOL glitch, RAM LOL glitch, oobLG, blockoobLG, Instant encounter infinite chain glitch (LGFly)), Super Glitch (Generation I) (party remaining HP glitch), Super Glitch (Generation III), Text pointer manipulation mart buffer overflow glitch, CoolTrainer♀-type move, Double distort CoolTrainer♀ corruption, Yami Shop glitch) | Walk through walls (ledge method, museum guy method, Rival's effect, Select glitch method (international), Brock Through Walls) | ZZAZZ glitch (party Pokémon box data shift glitch)

(view, talk, edit)

The 2x2 block encounter glitches are a group of glitches in Pokémon Red and Blue which were fixed in Pokémon Yellow.

These glitches occur when the game checks an encounter for a 2x2 tile, such as the left-facing shore tiles on Sea Route 20, or the grass tiles with a star on their bottom-right corner in Viridian Forest.

In English versions, the left side of the tile controls the encounter list source (grass, water or none) and the right side of the tile controls the encounter rate source (grass, water or no encounters). Due to 'shore' (left side of the tile) counting as grass encounters and 'water' (right side of the tile) counting as water list, left-facing shore tiles can bring up unintended grass encounters. Similarly, due to 'grass' (left side of the tile) counting as grass encounters and 'star grass' (right side of the tile) counting as no encounters encounters can be avoided in Viridian Forest by walking on the star grass tiles.

Similar glitches

  • Grass/rock Surfing glitch (Spanish, Italian versions only) — These glitches fixed the left-facing shore tile glitch but seem to have allowed water encounters with a grass rate encounter rate if the player is Surfing on grass or a rock via the Surf down glitch. The water list can be manipulated by fighting a Trainer beforehand.
  • English grass/rock Surfing glitch — The water encounter rate (manipulated after encountering a Trainer) can be forced to remain as a non-00 value through a trick that involves use of the glitch items 9F (hex:5E) and 8 8 (hex:7C).