User:Zeroman/Item 0x6B memory writer

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Discouragements

I strongly discourage these things:

  • writing to any Video RAM (VRAM) addresses ($8000 to $9FFF)
  • writing to any sound bank addresses – part of WRAM ($C0EF, $C0F0)
  • writing to any Static RAM (SRAM) addresses ($A000 to $BFFF).
  • writing to the RST vectors data in the start of ROM ($00:0000 to $00:0038).
  • writing to ROM ($0000 to $7FFF).

Note

This isn't the same as my "write to WRAM" memory writer, but it's similar to TheZZAZZGlitch's memory editor, with the exception being that it uses [[ItemDex/RB:107|Item 0x6B in Pokémon Red and Blue]] and that the initial code for jumping is at $CD35 rather than $DA65 (4F)/$D163 (8F).