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SWIMMER (hex:E9) is a glitch type in Pokémon Red and Blue with a name pointer sourced from the ROM.
As it is only found on a Super Glitch move screen data with a 0x50 sub-tile may be required early on the screen to not change its type (in such a way that is believed to be impossible without forcing it in the memory with cheats or arbitrary code execution in Yellow battles).
This can be done with the code 0150A0C3 to force a 0x50 sub-tile on the top-left corner of the screen.
Glitch Pokémon which have this type:
Glitch moves with this type: