Main Menu


Major Glitches

Other Glitch Categories


Useful Tools



Search Wiki


 Page | Discussion | View source | History

From Glitch City Laboratories

Jump to: navigation, search
This article describes glitches in Psychoanuts, a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

(view, talk, edit)
Psychonauts title.png
Wikipedia link Psychonauts
Developer(s) Double Fine Productions
Publisher(s) Majesco Entertainment (before 2011), Double Fine Productions (after 2011)
Platform(s) Windows
Release date(s) Windows:
April 26, 2005 (North America)
February 10, 2006 (Europe)
April 20, 2005 (North America)
February 10, 2006 (Europe)
PlayStation 2:
June 22, 2005 (North America)
February 10, 2006 (Europe)
PlayStation 4:
June 7, 2016 (Worldwide)
Some parts of this article have not yet been fully reviewed by a member of this wiki's staff or QC team.
Girafarig SpaceWorld.png
Please be aware there may be more likely to be errors for claims which haven't been proven by empirical analysis and/or the personal experiences of multiple people.

Psychonauts is a game for multiple platforms, about a boy with psychic abilities.

Return to the real world

The return to the real world glitch allows the player to return to the real world after being debrained and entering the Meat Circus.


  1. Preferably, the player should have fully completed Lungfishopolis this is not totally necessary, but recommended, as after doing this glitch, the player will be stuck on Kocharama Island.


  1. Use the Smelling Salts or Warp Bug to go into the Collective Unconsciousness.
  2. Enter Lungfishopolis.
  3. Go up to where the ships leading to Kocharama Island used to be.
  4. Preform a running jump off the edge of the land towards Kocharama Island. When the player is just about to hit the water, preform a double jump.
  5. After the player hits the water and the Hand of Galachio bounces the player up, the player should just make it to Kocharama island.
  6. Climb up the tower, and the series of cut-scenes that happens when the player normally clears Lungfishopolis. Keep in mind entering anyone's mind will trap the player in the Mind Worlds again. However, if the player does go to Lungfishopolis again, they will apear on Kocharama Island, where they can just climb up the radio tower.

Warp glitch

In Psychonauts, the 'warp glitch' is a glitch which involves the player appearing in the Insane Aslyum through a method not planned by the developers.


  1. The player must not have beaten the Milkman Conspiracy.


  1. Enter Boyd's mind; presuming that the player has not been in it already.
  2. The player should then use the smellingsalts or bacon to exit the Milkman Conspiracy.
  3. Enter the Milkman Conspiracy via the Brain tumbler.
  4. After beating the level and watching a cutscene the player should be in the Insane Asylum.