Pokémon Crystal (JP) GameShark codes

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This is a list of GameShark codes in Pokémon Crystal (Japanese).

To find a code, use your browser's search feature or look under the relevant heading. Ctrl+F may bring it up.

More codes may be found here.

Please report any broken codes on this article's talk page or on the forums.

Player


010F41D8, 014242D8, 013F43D8 - Max money
01FF4AD8 - All Johto badges
01FF4BD8 - All Kanto badges

Name modifier

Hexadecimal identifiers for characters/letters.

50(h) must be added to the the byte for the last character of your name +1, for example, if you want a four letter name, use 0150B9D1.


01xx8ED4
01xx8FD4
01xx90D4
01xx91D4
01xx92D4
01xx93D4 - End name (must be 50 if five character name)

Rival's name


01xx9AD4
01xx9BD4
01xx9CD4
01xx9DD4
01xx9ED4
01xx9FD4 - End name (must be 50 if five character name)

Party Pokémon codes

Note: Gender is determined by a Pokémon's Attack IVs. A Pokémon is shiny if the Attack IV is 2, 3, 6, 7, A (decimal: 10), B (decimal: 11), E (decimal: 14), or F (decimal: 15) and other IVs are A (decimal: 10) each.


01xx9DDC - Number of Pokémon
01xx9EDC - Pokemon 1 species (byte 1)
01xx9FDC - Pokemon 2 species (byte 1)
01xxA0DC - Pokemon 3 species (byte 1)
01xxA1DC - Pokemon 4 species (byte 1)
01xxA2DC - Pokemon 5 species (byte 1)
01xxA3DC - Pokemon 6 species (byte 1)
01xxA4DC - End of party list if 6 Pokémon (must be FF)

Pokémon 1


01xxA5DC - Species byte 2
01xxA6DC- Item Held
01xxA7DC - Move 1
01xxA8DC - Move 2
01xxA9DC - Move 3
01xxAADC - Move 4
01xxABDC, 01xxACDC - ID Number
01xxADDC, 01xxAEDC, 01xxAFDC - Experience
01xxB0DC, 01xxB1DC - HP stat experience
01xxB2DC, 01xxB3DC - Attack stat experience
01xxB4DC, 01xxB5DC - Defense stat experience
01xxB6DC, 01xxB7DC - Speed stat experience
01xxB8DC, 01xxB9DC - Special stat experience
01xxBADC - Attack/Defense IV
01xxBBDC - Speed/Special IV
01xxBCDC- PP of move 1
01xxBDDC - PP of move 2
01xxBEDC - PP of move 3
01xxBFDC - PP of move 4
01xxC0DC - Happiness/Time for Hatching
0101C1DC - PokéRus
01xxC4DC - Level
01xxC5DC, 01xxC6DC - Status
01xxC7DC, 01xxC8DC - HP
01xxC9DC, 01xxCADC - Max HP
01xxCBDC, 01xxCCDC - Attack
01xxCDDC, 01xxCEDC - Defense
01xxCFDC, 01xxD0DC - Speed
01xxD1DC, 01xxD2DC - Special Defense
01xxD3DC, 01xxD4DC - Special Attack
01xxE9DD-01xxEEDD - Nickname

Pokémon 2


01xxD5DC - Species byte 2
01xxD6DC- Item Held
01xxD7DC - Move 1
01xxD8DC - Move 2
01xxD9DC - Move 3
01xxDADC - Move 4
01xxDBDC, 01xxDCDC - ID Number
01xxDDDC, 01xxDEDC, 01xxDFDC - Experience
01xxE0DC, 01xxE1DC - HP stat experience
01xxE2DC, 01xxE3DC - Attack stat experience
01xxE4DC, 01xxE5DC - Defense stat experience
01xxE6DC, 01xxE7DC - Speed stat experience
01xxE8DC, 01xxE9DC - Special stat experience
01xxEADC - Attack/Defense IV
01xxEBDC - Speed/Special IV
01xxECDC- PP of move 1
01xxEDDC - PP of move 2
01xxEEDC - PP of move 3
01xxEFDC - PP of move 4
01xxF0DC - Happiness/Time for Hatching
0101F1DC - PokéRus
01xxF4DC - Level
01xxF5DC, 01xxF6DC - Status
01xxF7DC, 01xxF8DC - HP
01xxF9DC, 01xxFADC - Max HP
01xxFBDC, 01xxFCDC - Attack
01xxFDDC, 01xxFEDC - Defense
01xxFFDC, 01xx00DD - Speed
01xx01DD, 01xx02DD - Special Defense
01xx03DD, 01xx04DD - Special Attack


Pokémon 3


01xx05DD - Species byte 2
01xx06DD- Item Held
01xx07DD - Move 1
01xx08DD - Move 2
01xx09DD - Move 3
01xx0ADD - Move 4
01xx0BDD, 01xx0CDD - ID Number
01xx0DDD, 01xx0EDD, 01xx0FDD - Experience
01xx10DD, 01xx11DD - HP stat experience
01xx12DD, 01xx13DD - Attack stat experience
01xx14DD, 01xx15DD - Defense stat experience
01xx16DD, 01xx17DD - Speed stat experience
01xx18DD, 01xx19DD - Special stat experience
01xx1ADD - Attack/Defense IV
01xx1BDD - Speed/Special IV
01xx1CDD- PP of move 1
01xx1DDD - PP of move 2
01xx1EDD - PP of move 3
01xx1FDD - PP of move 4
01xx20DD - Happiness/Time for Hatching
010121DD - PokéRus
01xx24DD - Level
01xx25DD, 01xx26DD - Status
01xx27DD, 01xx28DD - HP
01xx29DD, 01xx2ADD - Max HP
01xx2BDD, 01xx2CDD - Attack
01xx2DDD, 01xx2EDD - Defense
01xx2FDD, 01xx30DD - Speed
01xx31DD, 01xx32DD - Special Defense
01xx33DD, 01xx34DD - Special Attack

Pokémon 4


01xx35DD - Species byte 2
01xx36DD- Item Held
01xx37DD - Move 1
01xx38DD - Move 2
01xx39DD - Move 3
01xx3ADD - Move 4
01xx3BDD, 01xx3CDD - ID Number
01xx3DDD, 01xx3EDD, 01xx3FDD - Experience
01xx40DD, 01xx41DD - HP stat experience
01xx42DD, 01xx43DD - Attack stat experience
01xx44DD, 01xx45DD - Defense stat experience
01xx46DD, 01xx47DD - Speed stat experience
01xx48DD, 01xx49DD - Special stat experience
01xx4ADD - Attack/Defense IV
01xx4BDD - Speed/Special IV
01xx4CDD- PP of move 1
01xx4DDD - PP of move 2
01xx4EDD- PP of move 3
01xx4FDD - PP of move 4
01xx50DD - Happiness/Time for Hatching
010151DD - PokéRus
01xx54DD - Level
01xx55DD, 01xx56DD - Status
01xx57DD, 01xx58DD - HP
01xx59DD, 01xx5ADD - Max HP
01xx5BDD, 01xx5CDD - Attack
01xx5DDD, 01xx5EDD - Defense
01xx5FDD, 01xx60DD - Speed
01xx61DD, 01xx62DD - Special Defense
01xx63DD, 01xx64DD - Special Attack

Pokémon 5


01xx65DD - Species byte 2
01xx66DD- Item Held
01xx67DD - Move 1
01xx68DD - Move 2
01xx69DD - Move 3
01xx6ADD - Move 4
01xx6BDD, 01xx6CDD - ID Number
01xx6DDD, 01xx6EDD, 01xx6FDD - Experience
01xx70DD, 01xx71DD - HP stat experience
01xx72DD, 01xx73DD - Attack stat experience
01xx74DD, 01xx75DD - Defense stat experience
01xx76DD, 01xx77DD - Speed stat experience
01xx78DD, 01xx79DD - Special stat experience
01xx7ADD - Attack/Defense IV
01xx7BDD - Speed/Special IV
01xx7CDD- PP of move 1
01xx7DDD - PP of move 2
01xx7EDD - PP of move 3
01xx7FDD - PP of move 4
01xx80DD - Happiness/Time for Hatching
010181DD - PokéRus
01xx84DD - Level
01xx85DD, 01xx86DD - Status
01xx87DD, 01xx88DD - HP
01xx89DD, 01xx8ADD - Max HP
01xx8BDD, 01xx8CDD - Attack
01xx8DDD, 01xx8EDD - Defense
01xx8FDD, 01xx90DD - Speed
01xx91DD, 01xx92DD - Special Defense
01xx93DD, 01xx94DD - Special Attack

Pokémon 6


01xx95DD - Species byte 2
01xx96DD- Item Held
01xx97DD - Move 1
01xx98DD - Move 2
01xx99DD - Move 3
01xx9ADD - Move 4
01xx9BDD, 01xx9CDD - ID Number
01xx9DDD, 01xx9EDD, 01xx9FDD - Experience
01xxA0DD, 01xxA1DD - HP stat experience
01xxA2DD, 01xxA3DD - Attack stat experience
01xxA4DD, 01xxA5DD - Defense stat experience
01xxA6DD, 01xxA7DD - Speed stat experience
01xxA8DD, 01xxA9DD - Special stat experience
01xxAADD - Attack/Defense IV
01xxABDD - Speed/Special IV
01xxACDD - PP of move 1
01xxADDD - PP of move 2
01xxAEDD - PP of move 3
01xxAFDD - PP of move 4
01xxB0DD - Happiness/Time for Hatching
0101B1DD - PokéRus
01xxB4DD - Level
01xxB5DD, 01xxB6DD - Status
01xxB7DD, 01xxB8DD - HP
01xxB9DD, 01xxBADD - Max HP
01xxBBDD, 01xxBCDD - Attack
01xxBDDD, 01xxBEDD - Defense
01xxBFDD, 01xxC0DD - Speed
01xxC1DD, 01xxC2DD - Special Defense
01xxC3DD, 01xxC4DD - Special Attack

Pokédex codes

All seen


01FF4DDE
01FF4EDE
01FF4FDE
01FF50DE
01FF51DE
01FF52DE
01FF53DE
01FF54DE
01FF55DE
01FF56DE
01FF57DE
01FF58DE
01FF59DE
01FF5ADE
01FF5BDE
01FF5CDE
01FF5DDE
01FF5EDE
01FF5FDE
01FF60DE
01FF61DE
01FF62DE
01FF63DE
01FF64DE
01FF65DE
01FF66DE
01FF67DE
01FF68DE
01FF69DE
01FF6ADE
01FF6BDE
01076CDE

All owned


01FF2DDE
01FF2EDE
01FF2FDE
01FF30DE
01FF31DE
01FF32DE
01FF33DE
01FF34DE
01FF35DE
01FF36DE
01FF37DE
01FF38DE
01FF39DE
01FF3ADE
01FF3BDE
01FF3CDE
01FF3DDE
01FF3EDE
01FF3FDE
01FF40DE
01FF41DE
01FF42DE
01FF43DE
01FF44DE
01FF45DE
01FF46DE
01FF47DE
01FF48DE
01FF49DE
01FF4ADE
01FF4BDE
01074CDE

UnownDex

Values are based on the order the letters of the alphabet appear, e.g. 01=A, 02=B, 03=C.


01133FD8 - Enable UnownDex (himoningen)
01xx6DDE - Slot 1
01xx6EDE - Slot 2
01xx6FDE - Slot 3
01xx70DE - Slot 4
01xx71DE - Slot 5
01xx72DE - Slot 6
01xx73DE - Slot 7
01xx74DE - Slot 8
01xx75DE - Slot 9
01xx76DE - Slot 10
01xx77DE - Slot 11
01xx78DE - Slot 12
01xx79DE - Slot 13
01xx7ADE - Slot 14
01xx7BDE - Slot 15
01xx7CDE - Slot 16
01xx7DDE - Slot 17
01xx7EDE - Slot 18
01xx7FDE - Slot 19
01xx80DE - Slot 20
01xx81DE - Slot 21
01xx82DE - Slot 22
01xx83DE - Slot 23
01xx84DE - Slot 24
01xx85DE - Slot 25
01xx86DE - Slot 26

Bag item codes

Items pocket items

An FF must be placed in the byte for (number of items+1).

01xx85D8 - Number of items
01xx86D8 - Item 1
01xx87D8 - Item 1 quantity
01xx88D8 - Item 2
01xx89D8 - Item 2 quantity
01xx8AD8 - Item 3
01xx8BD8 - Item 3 quantity
01xx8CD8 - Item 4
01xx8DD8 - Item 4 quantity
01xx8ED8 - Item 5
01xx8FD8 - Item 5 quantity
01xx90D8 - Item 6
01xx91D8 - Item 6 quantity
01xx92D8 - Item 7
01xx93D8 - Item 7 quantity
01xx94D8 - Item 8
01xx95D8 - Item 8 quantity
01xx96D8 - Item 9
01xx97D8 - Item 9 quantity
01xx98D8 - Item 10
01xx99D8 - Item 10 quantity
01xx9AD8 - Item 11
01xx9BD8 - Item 11 quantity
01xx9CD8 - Item 12
01xx9DD8 - Item 12 quantity
01xx9ED8 - Item 13
01xx9FD8 - Item 13 quantity
01xxA0D8 - Item 14
01xxA1D8 - Item 14 quantity
01xxA2D8 - Item 15
01xxA3D8 - Item 15 quantity
01xxA4D8 - Item 16
01xxA5D8 - Item 16 quantity
01xxA6D8 - Item 17
01xxA7D8 - Item 17 quantity
01xxA8D8 - Item 18
01xxA9D8 - Item 18 quantity
01xxAAD8 - Item 19
01xxABD8 - Item 19 quantity
01xxACD8 - Item 20
01xxADD8 - Item 20 quantity
01FFAED8 - End of list (use if you have 20 items)

Balls

An FF must be placed in the byte for (number of items+1).

01xxCAD8 - Number of balls
01xxCBD8 - Ball 1
01xxCCD8 - Ball 1 quantity
01xxCDD8 - Ball 2
01xxCED8 - Ball 2 quantity
01xxCFD8 - Ball 3
01xxD0D8 - Ball 3 quantity
01xxD1D8 - Ball 4
01xxD2D8 - Ball 5 quantity
01xxD3D8 - Ball 6
01xxD4D8 - Ball 6 quantity
01xxD5D8 - Ball 7
01xxD6D8 - Ball 7 quantity
01xxD7D8 - Ball 8
01xxD8D8 - Ball 8 quantity
01xxD9D8- Ball 9
01xxDAD8- Ball 9 quantity
01xxDBD8 - Ball 10
01xxDCD8 - Ball 10 quantity
01xxDDD8 - Ball 11
01xxDED8 - Ball 11 quantity
01xxDFD8 - Ball 12
01xxE0D8 - Ball 12 quantity
01xxE1D8 - End of list (must be FF if 12 balls)

Key items

An FF must be placed in the byte for (number of items+1).


01xxAFD8 - Number of Key Items
01xxB0D8 - Key item 1
01xxB1D8 - Key item 2
01xxB2D8 - Key item 3
01xxB3D8 - Key item 4
01xxB4D8 - Key item 5
01xxB5D8 - Key item 6
01xxB6D8 - Key item 7
01xxB7D8 - Key item 8
01xxB8D8 - Key item 9
01xxB9D8 - Key item 10
01xxBAD8 - Key item 11
01xxBBD8 - Key item 12
01xxBCD8 - Key item 13
01xxBDD8 - Key item 14
01xxBED8- Key item 15
01xxBFD8 - Key item 16
01xxC0D8 - Key item 17
01xxC1D8 - Key item 18
01xxC2D8 - Key item 19
01xxC3D8 - Key item 20
01xxC4D8 - Key item 21
01xxC5D8 - Key item 22
01xxC6D8 - Key item 23
01xxC7D8 - Key item 24
01xxC8D8 - Key item 25
01xxC9D8 - End of list (must be FF if 25 items)

TMs/HMs


01634CD8 - Infinite TM01s
01634DD8 - Infinite TM02s
01634ED8 - Infinite TM03s
01634FD8 - Infinite TM04s
016350D8 - Infinite TM05s
016351D8 - Infinite TM06s
016352D8 - Infinite TM07s
016353D8 - Infinite TM08s
016354D8 - Infinite TM09s
016355D8 - Infinite TM10s
016356D8 - Infinite TM11s
016357D8 - Infinite TM12s
016358D8 - Infinite TM13s
016359D8 - Infinite TM14s
01635AD8 - Infinite TM15s
01635BD8 - Infinite TM16s
01635CD8 - Infinite TM17s
01635DD8 - Infinite TM18s
01635ED8 - Infinite TM19s
01635FD8 - Infinite TM20s
016360D8 - Infinite TM21s
016361D8 - Infinite TM22s
016362D8 - Infinite TM23s
016363D8 - Infinite TM24s
016364D8 - Infinite TM25s
016365D8 - Infinite TM26s
016366D8 - Infinite TM27s
016367D8 - Infinite TM28s
016368D8 - Infinite TM29s
016369D8 - Infinite TM30s
01636AD8 - Infinite TM31s
01636BD8 - Infinite TM32s
01636CD8 - Infinite TM33s
01636DD8 - Infinite TM34s
01636ED8 - Infinite TM35s
01636FD8 - Infinite TM36s
016370D8 - Infinite TM37s
016371D8 - Infinite TM38s
016372D8 - Infinite TM39s
016373D8 - Infinite TM40s
016374D8 - Infinite TM41s
016375D8 - Infinite TM42s
016376D8 - Infinite TM43s
016377D8 - Infinite TM44s
016378D8 - Infinite TM45s
016379D8 - Infinite TM46s
01637AD8 - Infinite TM47s
01637BD8 - Infinite TM48s
01637CD8 - Infinite TM49s
01637DD8 - Infinite TM50s
01017ED8 - HM01 (one if code is enabled then disabled)
01017FD8 - HM02 (one if code is enabled then disabled)
010180D8 - HM03 (one if code is enabled then disabled)
010181D8 - HM04 (one if code is enabled then disabled)
010182D8 - HM05 (one if code is enabled then disabled)
010183D8 - HM06 (one if code is enabled then disabled)
010184D8 - HM07 (one if code is enabled then disabled)

PC item codes

An FF must be added for the quantity code for the last item you have, e.g. if you have 5 PC items, use 01FFEFD8.


01xxE4D8 - Number of PC items
01xxE5D8 - Item 1
01xxE6D8 - Item 1 quantity
01xxE7D8 - Item 2
01xxE8D8 - Item 2 quantity
01xxE9D8 - Item 3
01xxEAD8 - Item 3 quantity
01xxEBD8 - Item 4
01xxECD8 - Item 4 quantity
01xxEDD8 - Item 5
01xxEED8 - Item 5 quantity
01xxEFD8 - Item 6
01xxF0D8 - Item 6 quantity
01xxF1D8 - Item 7
01xxF2D8 - Item 7 quantity
01xxF3D8 - Item 8
01xxF4D8 - Item 8 quantity
01xxF5D8 - Item 9
01xxF6D8 - Item 9 quantity
01xxF7D8 - Item 10
01xxF8D8 - Item 10 quantity
01xxF9D8 - Item 11
01xxFAD8 - Item 11 quantity
01xxFBD8 - Item 12
01xxFCD8 - Item 12 quantity
01xxFDD8 - Item 13
01xxFED8 - Item 13 quantity
01xxFFD8 - Item 14
01xx00D9 - Item 14 quantity
01xx01D9 - Item 15
01xx02D9 - Item 15 quantity
01xx03D9 - Item 16
01xx04D9 - Item 16 quantity
01xx05D9 - Item 17
01xx06D9 - Item 17 quantity
01xx07D9 - Item 18
01xx08D9 - Item 18 quantity
01xx09D9 - Item 19
01xx0AD9 - Item 19 quantity
01xx0BD9 - Item 20
01xx0CD9 - Item 20 quantity
01xx0DD9 - Item 21
01xx0ED9 - Item 21 quantity
01xx0FD9 - Item 22
01xx10D9 - Item 22 quantity
01xx11D9 - Item 23
01xx12D9 - Item 23 quantity
01xx13D9 - Item 24
01xx14D9 - Item 24 quantity
01xx15D9 - Item 25
01xx16D9 - Item 25 quantity
01xx17D9 - Item 26
01xx18D9 - Item 26 quantity
01xx19D9 - Item 27
01xx1AD9 - Item 27 quantity
01xx1BD9 - Item 28
01xx1CD9 - Item 28 quantity
01xx1DD9 - Item 29
01xx1ED9 - Item 29 quantity
01xx1FD9 - Item 30
01xx20D9 - Item 30 quantity
01xx21D9 - Item 31
01xx22D9 - Item 31 quantity
01xx23D9 - Item 32
01xx24D9 - Item 32 quantity
01xx25D9 - Item 33
01xx26D9 - Item 33 quantity
01xx27D9 - Item 34
01xx28D9 - Item 34 quantity
01xx29D9 - Item 35
01xx2AD9 - Item 35 quantity
01xx2BD9 - Item 36
01xx2CD9 - Item 36 quantity
01xx2DD9 - Item 37
01xx2ED9 - Item 37 quantity
01xx2FD9 - Item 38
01xx30D9 - Item 38 quantity
01xx31D9 - Item 39
01xx32D9 - Item 39 quantity
01xx33D9 - Item 40
01xx34D9 - Item 40 quantity
01xx35D9 - Item 41
01xx36D9 - Item 41 quantity
01xx37D9 - Item 42
01xx38D9 - Item 42 quantity
01xx39D9 - Item 43
01xx3AD9 - Item 43 quantity
01xx3BD9 - Item 44
01xx3CD9 - Item 44 quantity
01xx3DD9 - Item 45
01xx3ED9 - Item 45 quantity
01xx3FD9 - Item 46
01xx40D9 - Item 46 quantity
01xx41D9 - Item 47
01xx42D9 - Item 47 quantity
01xx43D9 - Item 48
01xx44D9 - Item 48 quantity
01xx45D9 - Item 49
01xx46D9 - Item 49 quantity
01xx47D9 - Item 50
01xx48D9 - Item 50 quantity
01xx49D9 - End of items, FF (if all 50 are used)

Wild Pokémon, Trainer and enemy codes


01xx35D2 - Enemy species
01xx03D1 - Enemy level
01xx60D2, 01xx62D2 - Enemy Trainer modifier
01xx39D2 - Enemy move 1
01xx3AD2 - Enemy move 2
01xx3BD2 - Enemy move 3
01xx3CD2 - Enemy move 4

Map codes


01xx7BDC, 01xx7CDC - Partial area modifier after walking through a door. To access the location normally, enter a Pokémon Center, go up to the second floor, return and walk out of the exit. (digits)
01003ED1, 01003FD1, 010040D1, 010041D1 - Walk through anything
01xxF2D4 - A code to modify what NPCs say. Does not work for all NPCs (source: Hibiki Ganaha).

Box name codes

A 50h should be placed in the address after the last character (e.g. using 015007D0 if the box 1 name is five characters long).

Box 1


01xx68DB - Character 1
01xx69DB - Character 2
01xx6ADB - Character 3
01xx6BDB - Character 4
01xx6CDB - Character 5
01xx6DDB - Character 6
01xx6EDB - Character 7
01xx6FDB - Character 8
01xx70DB - End name (must be 50h if 8 characters long)

Box 2


01xx71DB - Character 1
01xx72DB - Character 2
01xx73DB - Character 3
01xx74DB - Character 4
01xx75DB - Character 5
01xx76DB - Character 6
01xx77DB - Character 7
01xx78DB - Character 8
01xx79DB - End name (must be 50h if 8 characters long)

Box 3


01xx7ADB - Character 1
01xx7BDB - Character 2
01xx7CDB - Character 3
01xx7DDB - Character 4
01xx7EDB - Character 5
01xx7FDB - Character 6
01xx80DB - Character 7
01xx81DB - Character 8
01xx82DB - End name (must be 50h if 8 characters long)

Box 4


01xx83DB - Character 1
01xx84DB - Character 2
01xx85DB - Character 3
01xx86DB - Character 4
01xx87DB - Character 5
01xx88DB - Character 6
01xx89DB - Character 7
01xx8ADB - Character 8
01xx8BDB - End name (must be 50h if 8 characters long)

Box 5


01xx8CDB - Character 1
01xx8DDB - Character 2
01xx8EDB - Character 3
01xx8FDB - Character 4
01xx90DB - Character 5
01xx91DB - Character 6
01xx92DB - Character 7
01xx93DB - Character 8
01xx94DB - End name (must be 50h if 8 characters long)

Box 6


01xx95DB - Character 1
01xx96DB - Character 2
01xx97DB - Character 3
01xx98DB - Character 4
01xx99DB - Character 5
01xx9ADB - Character 6
01xx9BDB - Character 7
01xx9CDB - Character 8
01xx9DDB - End name (must be 50h if 8 characters long)

Box 7


01xx9EDB - Character 1
01xx9FDB - Character 2
01xxA0DB - Character 3
01xxA1DB - Character 4
01xxA2DB - Character 5
01xxA3DB - Character 6
01xxA4DB - Character 7
01xxA5DB - Character 8
01xxA6DB - End name (must be 50h if 8 characters long)

Box 8


01xxA7DB - Character 1
01xxA8DB - Character 2
01xxA9DB - Character 3
01xxAADB - Character 4
01xxABDB - Character 5
01xxACDB - Character 6
01xxADDB - Character 7
01xxAEDB - Character 8
01xxAFDB - End name (must be 50h if 8 characters long)

Box 9


01xxB0DB - Character 1
01xxB1DB - Character 2
01xxB2DB - Character 3
01xxB3DB - Character 4
01xxB4DB - Character 5
01xxB5DB - Character 6
01xxB6DB - Character 7
01xxB7DB - Character 8
01xxB8DB - End name (must be 50h if 8 characters long)

Phone contacts


01xx42DC - Contact 1
01xx43DC - Contact 2
01xx44DC - Contact 3
01xx45DC - Contact 4
01xx46DC - Contact 5
01xx47DC - Contact 6
01xx48DC - Contact 7
01xx49DC - Contact 8
01xx4ADC - Contact 9
01xx4BDC - Contact 10

Miscellaneous codes


010166D2 - Opening up the fight menu brings up "どのわざを ものまねする?"; unused 'which move should be Mimicked?' message (source: Hibiki Ganaha).

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