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Pac-Man
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This article describes glitches in Pac-Man, a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

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Pac-Man
Pac-Man arcade title.png
Wikipedia link Pac-Man
Developer(s) Namco
Publisher(s) Namco (Japan, Europe)
Midway (North America)
Platform(s) Arcade, many other platforms
Release date(s) May 22, 1980 (Japan),
October 26, 1980 (North America)
Some parts of this article have not yet been fully reviewed by a member of this wiki's staff or QC team.
Girafarig SpaceWorld.png
Please be aware there may be more likely to be errors for claims which haven't been proven by empirical analysis and/or the personal experiences of multiple people.


Pac-Man is the game that started the Pac-Man series, featuring the eponymous character who originally resembled a circle with a 'slice' taken out of it.

The inspiration according to creator Tōru Iwatani was a pizza without a slice, that was used to create his eating animation.

Ghost movement glitch

Sometimes after a ghost moves back to its original place after being eaten, it can move through a wall.

Level 256 split-screen

An infamous glitch that occurs upon entering the 256th map, in which the right side of the map becomes corrupted.

YouTube video by Jamey Pittman

Pass through ghost glitch

It is possible in some way to pass through a ghost and not lose a life while it is still in its harmful state. [clarification needed]

External link