Pac-Man

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This article describes glitches in Pac-Man, a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

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Pac-Man
Wikipedia link Pac-Man
Developer(s) Namco
Publisher(s) Namco (Japan, Europe)
Midway (North America)
Platform(s) Arcade, many other platforms
Release date(s) May 22, 1980 (Japan),
October 26, 1980 (North America)
Some parts of this article have not yet been fully reviewed by a member of this wiki's staff or QC team.

Data from the Internet can be inaccurate or false, and it is easy to misremember information. For this reason there is more likely to be incorrect information in this article. This template will be removed once the information is peer-reviewed and tested by a staff or QC member.


Pac-Man is the game that started the Pac-Man series, featuring the eponymous character who originally resembled a circle with a 'slice' taken out of it.

The inspiration according to creator Tōru Iwatani was a pizza without a slice, that was used to create his eating animation.

Ghost movement glitch

Sometimes after a ghost moves back to its original place after being eaten, it can move through a wall.

Level 256 split-screen

An infamous glitch that occurs upon entering the 256th map, in which the right side of the map becomes corrupted.

YouTube video by Jamey Pittman


Pass through ghost glitch

It is possible in some way to pass through a ghost and not lose a life while it is still in its harmful state. [clarification needed]

External link