AttackDex/RBY:180

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Name (transcribed): (Variable name)

Identifier (HEX): B4
Identifier (DEC): 180
Applicable for Super Glitch?: Yes
Effect byte: 0x27
Effect pointer: ?
Type : (Variable name) (0x2B)
Animation/Mirror Move: Comet Punch (0x04)
Power: 52
Accuracy: 65/256
PP (no PP Ups): 50

(Variable name) is a (variable name) (0x2B)-type glitch move in Pokémon Red and Blue. It is capable of causing Super Glitch.

Successfully using this glitch move without significant Super Glitch corruption (e.g. by having a 0x50 sub-tile early in the saved screen data) may result in the digging a hole for one turn and damaging with Comet Punch's animation the next turn.

This glitch move is an unused field move outside of battle.


Glitch Pokémon which learn (variable name) (0xB4)

Red/Blue

Yellow