From Glitch City Laboratories
of the Pokémon series
||Variants and Consequences
|Arbitrary code execution
||see template, remote, cart-swap, unintended ROM code execution
|2x2 block encounter glitches
||Left-facing shore tile glitch (in-game trade shore encounter trick, old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick)
|99 item stack glitch
|Bad clone glitch
||????? party overloading (Type 0xD0 move glitch, ????? map corruption, Celebi trick, Celebi Egg trick, Shiny Celebi trick, glitch move map corruption, overloaded party map corruption, Glitch Unown (Glitch Unown map corruption) Duplicate key items glitch (infinite items and item creation, expanded Balls pocket (TM/HMs outside of the TM/HM pocket, Glitch Pokédex categories))
|Bug-Catching Contest data copy glitch (Japan only)
|Ditto DV manipulation
|Elite Four door glitch (Japan only)
|Expanded party encounter table manipulation
||Safari Zone exit glitch, RAM manipulation
|Glitch meta-map script activation (Generation I)
|Infinite Master Balls (Colosseum)
|Large storage box byte shift glitch
||storage box remaining HP glitch, maximum stat glitch
|Item duplication glitch
|Item stack duplication glitch
||Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow), Map script pointer manipulation (arbitrary code execution, map script pointer item ball manipulation), Text pointer manipulation (arbitrary code execution, item ball manipulation, mart buffer overflow), Trainerless instant encounter glitch
|Transform held item glitch (Japan only)
|Mimic glitch (Japan only)
|Out of bounds Glitch City (Generation II)
||Slowpoke Well out of bounds corruption (French version)
|Lumiose City save glitch
|Pikachu off-screen glitch
||Trainer corruption glitch
|Pokémon merge glitch
||Pomeg data corruption glitch
|Roaming Pokémon encounter glitch
|(Mimic) Transform Rage glitch
|Select glitches (Japan only)
||Closed menu: Dokokashira door glitch (international), Fossil conversion glitch (international), Second type glitch, Skip to Level 100 glitch, Trainer mutation glitch, walk through walls (international) Special menu: Lift glitch, Badge describer glitch)
|SRAM glitch (Generation I)
||255 Pokémon glitch, send party Pokémon to a new game
|SRAM glitches (Generation II)
||Mailbox glitches, Mystery Gift item corruption, Trainer House glitches
|Surf down glitch
||Grass/rock Surfing glitch (Spanish/Italian only) (English)
|Time Capsule exploit
|Trainer escape glitch
||Death-warp, Mew Trick, Ditto Trick, Experience underflow glitch
|Buffer overflow techniques
||Japanese unterminated name glitch item instant encounter glitch, LOL glitch, Rival LOL glitch, Instant LOL glitch, RAM LOL glitch, oobLG, blockoobLG, Instant encounter infinite chain glitch (LGFly)), Super Glitch (Generation I) (party remaining HP glitch), Super Glitch (Generation III), Text pointer manipulation mart buffer overflow glitch, CoolTrainer♀-type move, Double distort CoolTrainer♀ corruption, Yami Shop glitch
|Walk through walls
||ledge method, museum guy method, Rival's effect, Select glitch method (international), Brock Through Walls
||party Pokémon box data shift glitch
(view, talk, edit)
A void has appeared due to Tweaking movements.
Tweaking or Holepunching is a glitch in Pokémon Diamond, Pearl and Platinum, Pokémon HeartGold and SoulSilver; in which specific fast movements can create a void on the map or otherwise have the game improperly load a map connection. It can also be used for tasks such as removing the Snorlax in Vermilion City in HeartGold and SoulSilver.
In Tweaking, the game unsuccessfully loads nearby map data which was previously not present on the screen. Within these games maps are broken up into 32x32 squares which are only visible at any one time. When players move out of this region, the next 32x32-tile square is loaded in order to replace the tiles two areas behind them. However, when a player is moving at relatively higher speeds and in specific patterns in between the points at which extra map data is loaded, the game will fail to load the map data properly.
This glitch is very similar to the Elite Four door glitch which only existed in Japanese versions of Pokémon Diamond and Pearl, and was known by many fans as the "Darkrai and Shiemi glitch", as a slight bug in the map of Elite Four Aaron's room allowed the player to surf through the door and run across the blank spaces which occupy other in-game maps.
As a result of this, players could not only get to nearby areas, such as the Hall of Fame room, but with meticulous planning, they could also access Fullmoon Island and Flower Paradise in order to catch Darkrai and Shaymin (whose name was at that time not officially translated into English and was simply romanized by fans as 'Shiemi'). However, after the release of later versions of Pokémon Diamond and Pearl, Nintendo had fixed the Elite Four door glitch after many players complained about becoming stuck in "the void."
After a fairly long time period of disappointment from some fans of the Surf through Elite Four door glitch, a few months after English versions of Pokémon Diamond and Pearl, the Tweaking glitch was first discovered in areas such as Jubilife City and the route below Solaceon Town by performing the method described above.
When the Tweaking glitch has been performed successfully, the player will hopefully be able to travel through a black "abyss" (invisible abyss) when he/she enters a building from behind, so that he or she can access a desirable location. However, sometimes the player cannot access the correct abyss and occassionally the game may freeze. If the player wants to escape the void, however, they can use the moves Fly, Dig or Teleport if possible, enter a building or other warp.
In January 2016, a method for discovering Arceus through a trick known as the "retire glitch" (named after a menu option that was only intended to be used in Pal Park) was discovered.
This trick works by running Hall of Origin's script 3 upon choosing to retire.
Additionally segments of the Hall of Origin were originally available through the use of tweaking (without the retire trick) in the past, although none allowed the player to encounter Arceus.
Tweaking and Void Exploring are often regarded as two completely different glitches because of the fact that graphics and collision data has to be activated after exploring the void for a player to access an area as it would appear in normal gameplay. Void Exploring by itself (if performed wisely) is safer than a complete tweaking run, as it is easier to ensure that the player does not trap his or herself so that he or she cannot escape and it is easier to ensure that the player does not save in an invalid map location or a map with no location data (such as the tentative Jubilife Gym), thus crashing the game with a black screen. When Void Exploring, crashes from invalid map data, called BSoDs (Black Screen of Death) are still possible by testing and using the Explorer Kit (this is not to be confused with a Blackout or Freeze, as a Freeze occurs when an unexecutable script is attempted to be executed, and a Blackout is a temporary absence of graphical data, caused by any number of things). If any flag is activated in-game via Tweaking, for example by first recieving the Pal Pad in a downstairs Pokémon Center area, this will also affect the player's relative map location in some way.
Requirements for the Tweaking glitch (presuming that the player wants to catch Darkrai or Shaymin)
- A bicycle in order to tweak
- Having gone underground at least once.
- Use the Step Counter application for the Pokétch (highly recommended)
- Any Pokémon with a move such as Fly, Dig or Teleport, because the player can become trapped unless they have already activated the event referring to that Pokémon (Darkrai/Shaymin), enter a warp, or save in Fake-Sinnoh.
Note: If you are in the void and want to save, but you can't open the menu, don't use the Explorer Kit. If you can't open the menu, it's probably a bad idea to save.
Easy void tweak:
Arceus (via 'Retire glitch'):
Hall of Fame:
Useful YouTube channels