From Glitch City Laboratories
Revision as of 12:57, 21 April 2010
of the Pokémon series
||Variants and Consequences
|Arbitrary code execution
||see template, remote, cart-swap, unintended ROM code execution
|2x2 block encounter glitches
||Left-facing shore tile glitch (in-game trade shore encounter trick, old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick)
|99 item stack glitch
|Bad clone glitch
||????? party overloading (Type 0xD0 move glitch, ????? map corruption, Celebi trick, Celebi Egg trick, Shiny Celebi trick, glitch move map corruption, overloaded party map corruption, Glitch Unown (Glitch Unown map corruption) Duplicate key items glitch (infinite items and item creation, expanded Balls pocket (TM/HMs outside of the TM/HM pocket, Glitch Pokédex categories))
|Bug-Catching Contest data copy glitch (Japan only)
|Ditto DV manipulation
|Elite Four door glitch (Japan only)
|Expanded party encounter table manipulation
||Safari Zone exit glitch, RAM manipulation
|Glitch meta-map script activation (Generation I)
|Infinite Master Balls (Colosseum)
|Large storage box byte shift glitch
||storage box remaining HP glitch, maximum stat glitch
|Item duplication glitch
|Item stack duplication glitch
||Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow), Map script pointer manipulation (arbitrary code execution, map script pointer item ball manipulation), Text pointer manipulation (arbitrary code execution, item ball manipulation, mart buffer overflow), Trainerless instant encounter glitch
|Transform held item glitch (Japan only)
|Mimic glitch (Japan only)
|Out of bounds Glitch City (Generation II)
||Slowpoke Well out of bounds corruption (French version)
|Lumiose City save glitch
|Pikachu off-screen glitch
||Trainer corruption glitch
|Pokémon merge glitch
||Pomeg data corruption glitch
|Roaming Pokémon encounter glitch
|(Mimic) Transform Rage glitch
|Select glitches (Japan only)
||Closed menu: Dokokashira door glitch (international), Fossil conversion glitch (international), Second type glitch, Skip to Level 100 glitch, Trainer mutation glitch, walk through walls (international) Special menu: Lift glitch, Badge describer glitch)
|SRAM glitch (Generation I)
||255 Pokémon glitch, send party Pokémon to a new game
|SRAM glitches (Generation II)
||Mailbox glitches, Mystery Gift item corruption, Trainer House glitches
|Surf down glitch
||Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international), 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))
|Time Capsule exploit
|Trainer escape glitch
||Death-warp, Mew Trick, Ditto Trick, Experience underflow glitch
|Buffer overflow techniques
||Japanese unterminated name glitch item instant encounter glitch, LOL glitch, Rival LOL glitch, Instant LOL glitch, RAM LOL glitch, oobLG, blockoobLG, Instant encounter infinite chain glitch (LGFly)), Super Glitch (Generation I) (party remaining HP glitch), Super Glitch (Generation III), Text pointer manipulation mart buffer overflow glitch, CoolTrainer♀-type move, Double distort CoolTrainer♀ corruption, Yami Shop glitch
|Walk through walls
||ledge method, museum guy method, Rival's effect, Select glitch method (international), Brock Through Walls
||party Pokémon box data shift glitch
(view, talk, edit)
Through the use of the bicycle, a player takes advantage of how map data is loaded within Pokémon Diamond and Pearl from a successful attempt of forcing the game to reload map data incorrectly.
In Pokémon Diamond and Pearl, the term 'Tweaking' or 'Holepunching' refers to when the game unsuccesfully loads nearby map data which was previously not present on the screen. Within these games maps are broken up into 32x32 squares which are only visible at any one time. When the player moves out of this region an extra nine squares are loaded at the edge of the screen in order to replace the older tiles. However, when the player is moving at relatively higher speeds in between the points at which extra map data is loaded the game will occassionally fail to reload the map data effectively.
This glitch is very similar to a much older glitch which only existed in older builds of the Japanese versions of Pokémon Diamond and Pearl which was known by many fans as the "Darkrai and Shiemi glitch", as a slight bug in the map of Elite Four Aaron's room allowed the player to surf through the door and run across the blank spaces which occupy other in-game maps. As a result of this players could not only get to nearby areas such as the Hall of Fame room but with meticulous planning they could also access Fullmoon Island and Flower Paradise in order to catch Darkrai and Shaymin (whose name was at that time not officially translated into English and was simply romanised by fans as 'Shiemi'). However, after the release of later versions of Pokémon Diamond and Pearl Nintendo had fixed the Surf through Elite Four door glitch after many players complained about becoming stuck in "the void." After a fairly long time period of disappointment from some fans of the Surf through Elite Four door glitch a few months after English versions of Pokémon Diamond and Pearl the Tweaking glitch was first discovered in areas such as Jubilife City and the route below Solaocean Town for when the player uses the bicycle in a small square along the middle of the map where the tiles at the bottom of the screen are reloaded.
When the Tweaking glitch has been performed successfully the player will hopefully be able to travel through a black or white "void" so that he or she can access a desirable location, however sometimes the player cannot access the void and occassionally the game may freeze. If the player wants to return the map data to normal however, they can either cross an area outside of the void, use the moves Fly, Dig or Teleport if possible, enter a building or other warp, use the underground kit and move back to the main map interface, view another in-game interface such as the Pokémon screen presuming that the player is outside of the void or simply turn the game off, presuming that the player has not saved the game after performing this glitch.
The Tweaking glitch is harder to perform in the newer Generation IV games, namely Pokémon Platinum and Pokémon Heartgold and Soulsilver as Nintendo have decided to use a new engine for how the game manages map data. It is also notable that currently Arceus cannot be safely obtained through the use of both the Tweaking glitch and the Surf through Elite Four door glitch because the location where Arceus exists occupies an entirely different layer on the main map interface, however segments of the Hall of Origin have been found through the use of this glitch.
Requirements for the Tweaking glitch (presuming that the player wants to catch Darkrai or Shaymin)
- A bicycle in order to activate 'the void'
- An explorer kit in order to reload map data.
- A Pokétch (highly recommended)
- A berry Pokétch in order to restore any glitched graphics (recommended)
- A Step Counter application for the Pokétch (highly recommended)
- Any Pokémon with a move such as Fly, Dig or Teleport because the player becomes trapped unless they have already activated the event referring to that Pokémon (Darkrai/Shaymin).
- Surf through Elite Four door glitch
- Out of bounds
- Mystery Zone
- ---- (Area)
-  - A Youtube video demonstrating how a player can take advantage of the Tweaking glitch to capture Darkrai.
-  - A Youtube video demonstrating how a player can take advantage of the Tweaking glitch to capture Shaymin.
-  - Hall of Origin, a website dedicated to the Tweaking glitch.