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Difference between revisions of "ItemDex/RB:131"
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[[File:RBItem83.png|link=]] (hex:83) is a [[glitch item]] in {{RB}}.
 
[[File:RBItem83.png|link=]] (hex:83) is a [[glitch item]] in {{RB}}.
  
As it is an unterminated name glitch item, it can be used for screen data exploits like [[LOL glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
+
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
  
 
If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will result in Professor Oak's message that the item is unusable. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will act as a Poké Ball with an unknown catch rate multiplier (it doesn't have a 100% catch rate).
 
If a [[0x50 sub-tile]] is early enough on the screen, using this glitch item outside of battle will result in Professor Oak's message that the item is unusable. If the same is true in battle (via GameShark code 0150A0C3 or theoretically [[OAM DMA hijacking]]), then it will act as a Poké Ball with an unknown catch rate multiplier (it doesn't have a 100% catch rate).
 
In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.
 
  
 
{{clr}}
 
{{clr}}

Revision as of 04:12, 13 December 2017

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Name (transcribed): :### ##pゥ# #(RIVAL's NAME)#E ##
RB item 83 inventory.png

Identifier (HEX): 83
Identifier (DEC): 131
Effect pointer: ?
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 939388 (8#9388)
Sell Price: 469694
Name bytes: {{{9}}}

RBItem83.png (hex:83) is a glitch item in Pokémon Red and Blue.

As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.

If a 0x50 sub-tile is early enough on the screen, using this glitch item outside of battle will result in Professor Oak's message that the item is unusable. If the same is true in battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), then it will act as a Poké Ball with an unknown catch rate multiplier (it doesn't have a 100% catch rate).