Main Menu

Glitches

References/Resources

Affiliates

Technical

Search Wiki

Toolbox

HitFlagDex
 Page | Discussion | View source | History

From Glitch City Laboratories

Revision as of 12:39, 10 September 2018 by Kelvinv (talk | contribs)
Jump to: navigation, search

Memory address d05e

  • 01 Critical Hit
  • 02 OHKO
  • 03 Empty text box with looping level up sound
  • 04 Empty text box with sounds. Game will continue normally with victory theme.
  • 05 Empty text box with move sounds. after a while will be scrollable with glitchy trainer theme. Then glitch text will appear with many sounds. Eventually overwrites bottom of screen with 9's. Eventually will cause something similar to Super Glitch, at which point it not respond anymore to button inputs
  • 06 Empty textbox with sounds. After a while causes text box with Name of current pokémon to appear. Then after wards many glitch texts with PC Characters appear. games continues normally after wards
  • 07 Nothing happens
  • 08 Empty textbox with level up sounds. After a while game continues normally
  • 09 48 error
  • 0A empty text box with sounds and glitchy music. After pressing A presses some sounds play again. Locks up
  • 0B plays some cries, then various errors appear depending on RAM (Most commonly 948 and 956
  • 0c: A48 error and changes music to victory.
  • 0d: Many glitch text boxes with sounds, Afterwards game continues normally
  • 0e: same as 0b
  • 0f: empty textbox with sounds, locks up
  • 10 displays empty text box with sounds, then freezes game with bar freeze
  • 11 same effect as 0a
  • 12 same as 09
  • 13 j 48 error
  • 14 56 error can also play cries before error.