Main Menu

Glitches

References/Resources

Affiliates

Technical

Search Wiki

Toolbox

Difference between revisions of "Generation I and II international linking"
 Page | Discussion | View source | History

From Glitch City Laboratories

Jump to: navigation, search
[checked revision][checked revision]
(Created page with "{{Unknown class}} '''Generation I and II international linking''' actions suffer from glitches, e.g. between Japanese and English language versions, or additionally for {...")
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Unknown class}}
 
{{Unknown class}}
  
'''Generation I and II international linking''' actions suffer from [[glitch]]es, e.g. between Japanese and English language versions, or additionally for {{GS}} which are the only Generation I-II core games to have been localised for South Korea, when the Korean version is involved. The action of linking internationally between the Japanese and English versions was not intended, with [[Nintendo]] warning against it. {{fact}}
+
'''Generation I and II international linking''' actions suffer from [[glitch]]es, e.g. between Japanese and English language versions, or additionally for {{GS}} which are the only Generation I-II core games to have been officially localised for South Korea, when the Korean version (in addition to languages between Japanese and non-Japanese versions) is involved. The action of linking internationally between the Japanese and English versions was not intended, with [[Nintendo]] warning against it. {{fact}}
  
 
Linking between English, French, German, Italian, Spanish language versions however is mainly compatible. For in-game trade Pokémon with the OT "TRAINER"; this is translated (not necessarily as a feature, but because "TRAINER" in the name is actually a control character which differs between languages). Linking between Korean and English versions will work, but can suffer from additional glitches.
 
Linking between English, French, German, Italian, Spanish language versions however is mainly compatible. For in-game trade Pokémon with the OT "TRAINER"; this is translated (not necessarily as a feature, but because "TRAINER" in the name is actually a control character which differs between languages). Linking between Korean and English versions will work, but can suffer from additional glitches.
  
Later, the Virtual Console releases disable trades and link battles if the two Nintendo 3DS systems due not have matching regions of one of the following groups: JP, NA, EU, KO. (It's currently unknown how this works for AU and ZH regions, though)
+
Later, the Virtual Console releases disable trades and link battles if the two Nintendo 3DS systems do not have matching regions from one of the following groups: JP, NA, EU, KO. (It's currently unknown how this works for [[wikipedia:Australasia|AU]] and [[wikipedia:List of Virtual Console games for Nintendo 3DS (Taiwan and Hong Kong)|Taiwan/Hong Kong regions]], though)
  
 
Specifically, the wrong data is transferred commonly resulting in [[game freeze]]s (with reported warning from others e.g. on the Internet of 'save data loss'), though with proper preparation, this can be abused for exploits such as [[International trades involving a Japanese game‎|international trade exploits]] and [[international Korean-language specific trade abuse]].
 
Specifically, the wrong data is transferred commonly resulting in [[game freeze]]s (with reported warning from others e.g. on the Internet of 'save data loss'), though with proper preparation, this can be abused for exploits such as [[International trades involving a Japanese game‎|international trade exploits]] and [[international Korean-language specific trade abuse]].

Revision as of 15:20, 15 January 2020

As of now, there is no agreement on what nomenclature this article falls under.


Generation I and II international linking actions suffer from glitches, e.g. between Japanese and English language versions, or additionally for Pokémon Gold and Silver which are the only Generation I-II core games to have been officially localised for South Korea, when the Korean version (in addition to languages between Japanese and non-Japanese versions) is involved. The action of linking internationally between the Japanese and English versions was not intended, with Nintendo warning against it. [citation needed]

Linking between English, French, German, Italian, Spanish language versions however is mainly compatible. For in-game trade Pokémon with the OT "TRAINER"; this is translated (not necessarily as a feature, but because "TRAINER" in the name is actually a control character which differs between languages). Linking between Korean and English versions will work, but can suffer from additional glitches.

Later, the Virtual Console releases disable trades and link battles if the two Nintendo 3DS systems do not have matching regions from one of the following groups: JP, NA, EU, KO. (It's currently unknown how this works for AU and Taiwan/Hong Kong regions, though)

Specifically, the wrong data is transferred commonly resulting in game freezes (with reported warning from others e.g. on the Internet of 'save data loss'), though with proper preparation, this can be abused for exploits such as international trade exploits and international Korean-language specific trade abuse.