Main Menu

Glitches

References/Resources

Affiliates

Technical

Search Wiki

Toolbox

Units of computing data
 Page | Discussion | View source | History

From Glitch City Laboratories

Revision as of 17:18, 12 November 2018 by Torchickens (talk | contribs)
Jump to: navigation, search
Wikipedia also has an article about Units of computing data.

The term byte represents an ordered collection of bits, with each bit representing a binary value of either 0 or 1. In most modern hardware, the defined size of a byte is eight bits, hence usually there are 2^8 (or 256) distinct values in one byte.

In the Pokémon games, the smallest groups of identifiers can only be read by the console in single 8-bit bytes. This explains for example, the reason why there are 105 glitch Pokémon in Generation I, because 2^8 is 256, and 256-151=105.