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This article describes glitches in Balloon Fight, a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

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Balloon Fight
Balloon Fight title.png
Wikipedia link Balloon Fight
Developer(s) Nintendo Research & Development 1
Publisher(s) Nintendo
Platform(s) Arcade, Nintendo Entertainment System
Release date(s) NES/Famicom: January 22, 1985 (Japan)
June 1986 (North America)
March 12, 1987 (Europe)

Balloon Fight (Japanese: バルーンファイト) is a game released by Nintendo, originally released for arcades as a slightly different title known as Vs. Balloon Fight, before its release as a Nintendo Entertainment System game.

Similarly to the earlier arcade game Joust, the main mode of this game involves a character who can fly around and defeat enemies by touching them from above. However, instead of a knight riding a bird, the main character is instead a human with balloons on his back, known as a Balloon Fighter. This character must defeat enemy Balloon Fighters to score points and proceed to the next screen.

This game also has a second mode known as Balloon Trip, in which the player must avoid lightning spark while collecting balloons.

Palette glitch (Nintendo 3DS Virtual Console)

This glitch was documented by Bluestone19.


1. Start a new game and advance to the bonus stage.

2. Finish the bonus stage but reset the game while the points are being gathered using the Nintendo 3DS Touch Screen's reset button.

3. Some objects will now be red instead of gray, including clouds and pipes

See also