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Revision as of 06:42, 16 February 2018 by Torchickens (talk | contribs) (Torchickens moved page AttackDex/RB:174 to AttackDex/RBY:174)
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Name (transcribed): (Variable name)

Identifier (HEX): AE
Identifier (DEC): 174
Applicable for Super Glitch?: Yes
Effect byte: 0x03
Effect pointer: ?
Type : (Variable name) (0xC0)
Animation/Mirror Move: Substitute (0xA4)
Power: 56
Accuracy: 3/256
PP (no PP Ups): 8

(Variable name) is a (variable name) (0xC0)-type glitch move in Pokémon Red, Blue, and Yellow. It is capable of causing Super Glitch.

If the effects of Super Glitch are avoided (e.g. by having a 0x50 sub-tile early in the saved screen data), then this glitch move may deal damage with Substitute's animation (and will change the user's sprite to a Substitute). Upon dealing damage, half of the damage inflicted is given to the user as HP.

This glitch move's animation does not actually create a Substitute; the game will only display its sprite.

Glitch Pokémon which learn (variable name) (0xAE)

Pokémon Red and Blue

Pokémon Yellow