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Cooltrainer move
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"Cooltrainer move" is a nickname for the nameless glitch move with HEX 00, well-known for being learnable by Ditto without a cheating device. It behaves very similarly to the Super Glitch moves, taking random names and having similar effects, though some effects seem to have variations when done with this move rather than a true Super Glitch. It's name comes from its type, Cooltrainer♀.

Contents

Is a standard move for...

  • A (Level 0)

Is an advanced move for...

None

How to get Ditto to learn it

Requirements

  • A Ditto at the front of the player's party.
  • A PP restoring item (Ether/Max Ether/Elixer/Max Elixer).
  • A PP Up.

Procedure

  1. Battle a wild Pokémon that the Ditto can defeat. The wild Pokémon must know more than one move.
  2. Use Transform on the Pokémon.
  3. When it's the player's turn again, press SELECT on the bottom of Ditto's move list and switch the move with the top move on the list.
  4. Defeat the Pokémon or run away.

Cooltrainer1.png Cooltrainer2.png

How it works

When the third move is switched with the first move, they are still switched after the battle ends. So, assume this was a Ditto's move list:

90 00 00 00 (Transform (none) (none) (none))

When you switch the moves, it becomes this:

00 00 90 00 ((none) (none) Transform (none))

But, of course, when HEX 00 is the first move in the list, it becomes the Cooltrainer move and makes all moves below invisible. So the Ditto's moves are really:

00 00 90 00 (Cooltrainer (none) Transform (none))

and will appear as (none) (none) (none) (none).

However, Transform can be selected, and when it is used on a Pokémon with three or more moves, they can be switched back again.

Names seen for Cooltrainer

The Cooltrainer move has many different names that can be seen in different situations. Though in the move list it's name is simply "-", in battle and when using a PP Up on it, more names can be seen.

Names in battle

These are the names for the Cooltrainer move that have been seen in battle and their effects:

MEW

The animation for the move Fissure plays, and the game freezes.

Blank

There have been various effects for this name.

  • The animation for Fissure plays.
  • Music changes to that of a trainer challenge and the screwed-up sounds effect begins.
  • The TMTRAINER effect begins.
  • A generic strike animation plays.
  • A generic strike animation plays and the TMTRAINER effect begins.
  • The animation for the move Fissure plays, and the game freezes.

The name of RB:000

No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.

SING

No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.

Glitchy character before the name of opponent

No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.

KANGASKHAN

The animation for the move Fissure plays, and the game freezes.

ROCK SLIDE

The animation for Fissure plays, and the screwed-up sounds effect begins.

LPCTM

No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed. However, an observation has been that after the games says "DITTO used LPCTM!", there is no pause between the time it says that and the time it started to say "DITTO's attack missed!".

THRASH

The animation for Fissure plays, and the screwed-up sounds effect begins.

y

No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.

SC (opponent's name)

The TMTRAINER effect begins.

Names while using PP Up

These names do not only include the Cooltrainer move, but of the other blank moves following it. The Cooltrainer move is referred to here as "Slot 1".

Raising PP

Slots 1, 3, 4
  • Blank
  • y
Slot 2

Always TRANSFORM.

Maxed out PP

Slot 1
  • ALL(next Pokémon in team's name)
  • Blank