Densetsu no Stafy

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This article describes glitches in Densetsu no Stafy, a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

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Densetsu no Stafy
Wikipedia link Densetsu no Stafy
Developer(s) Tose, Nintendo
Publisher(s) Nintendo
Platform(s) Game Boy Advance, Wii U
Release date(s) September 6, 2002 (Japan), July 29, 2015 (Wii U VC, Japan)
Please note that these glitches only exist in the Japanese versions of this non-Pokémon game, or are otherwise from a game which was only released in Japan.

Densetsu no Stafy is the first game in the Legendary Starfy series of Marine Action/Platformer games.

Demo glitch

The time to exit the demo with the Balloon.

The Demo glitch allows the player to take control of the game's attract demo.

The glitch was popularized outside of Japan by Jlun2 and was known in Japanese circles before this.

During the game's attract demo, one of the scenes is of Starfy jumping into a Balloon in the Coral Reef.

If the player exits the attract demo when Starfy's x-coordinate is about the same as the Balloon; then during the next attract demo it is possible for the attract demo to desynchronize; causing Starfy to bump into Moe, begin a conversation and allow the player to take control of the game.

Effects after activating the glitch

After activating the glitch, the player will gain access to the Stage Select by pausing with Start and pressing Start+Select at the same time (as if the game was completed). From here, the player will have access to every stage.

When playing a stage, Starfy will have access to every vehicle and will be able to break the Seal Blocks. Additionally, he has the ability to play through the stages to obtain treasure.

Notes

  • After exploiting this glitch the illustrated encyclopedia may be missing many entries, including story characters who are normally added after a regular playthrough. However, using the 'illustrated encyclopedia trick' it is possible to register a story character.
  • It is best to keep an unwanted save file in File 1 before doing this glitch to avoid losing a valuable save file.

Green platform glitch

There are green platforms underwater in the Undersea Temple stage. If Starfy rises above them and the player immediately presses the Down button, it is possible to be propelled upwards.

Imadame glitch

The Imadame (Japanese: イマダーメバグ) enemies are eye enemies that catch Starfy when they spot him in the Pufftop stage. In one post-game room of Pufftop players can find a Nubble. If Starfy loses all of his health to the Nubble and is then caught by the Imadame during Starfy's 'done for' animation, it is possible for Starfy to acquire negative health points, which can heavily corrupt the graphics on the screen.

Ogura graphics glitch

On rare occasions, the graphics for Ogura's final form during the last Ogura boss battle may become corrupted as he retreats into the background.

Suspend Save glitch

Documented by jlun2, this is a SRAM glitch that involves creating a save file with some data from the previous save and some data from the current save. It can be performed by resetting the game exactly 36 frames after pressing Start to create a corrupted Suspend Save file.

External links