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AttackDex/Y:166
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Name (transcribed): (blank)
YMoveA6.png

Identifier (HEX): A6
Identifier (DEC): 166
Applicable for Super Glitch?: Yes
Effect byte: 0x2D
Effect pointer: ?
Type : (Variable name) (hex:31)
Animation/Mirror Move: Pound (0x01)
Power: 49
Accuracy: 45/256
PP (no PP Ups): 8

(blank) is a (variable name) (hex:31)-type glitch move in Pokémon Yellow. It is capable of causing Super Glitch.

Using this glitch move with a 0x50 sub-tile early enough in the saved screen data from opening menus such as the inventory (possible with OAM DMA hijacking or GameShark code 0150A0C3) results in a move that deals damage if it hits or 1 HP to the user if it misses (with the "kept going and crashed") text.


Glitch Pokémon which learn (blank) (hex:A6)