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Front sprite of a hex:00
????? in Pokémon Crystal

The term ????? may refer to:

  1. A general term for the glitch Pokémon which share the name '?????' in Pokémon Gold, Pokémon Silver and Pokémon Crystal.
  2. An individual glitch Pokémon in Pokémon Gold, Pokémon Silver and Pokémon Crystal with a hexadecimal identifier of 00 (0) GlitchDex/GSC:000.
  3. An individual glitch Pokémon in Pokémon Gold, Pokémon Silver and Pokémon Crystal with a hexadecimal identifier of FC (252): GlitchDex/GSC:252.
  4. An individual glitch Pokémon in Pokémon Gold, Pokémon Silver and Pokémon Crystal with a hexadecimal identifier of FE (254): GlitchDex/GSC:254.
  5. An individual glitch Pokémon in Pokémon Gold, Pokémon Silver and Pokémon Crystal with a hexadecimal identifier of FF (255): GlitchDex/GSC:255.

General information

????? (at least hex:FF and hex:00) are available via the Celebi Trick and Coin Case arbritrary code execution.

These glitch Pokémon have varying front sprites. Outside of battle, an opposing ????? will use the tiles in the top-right picture. Inside of a cave, an opposing ????? will use cave tiles. ????? have glitchy Pokédex entries, with Pokémon Gold's ????? (FE) possibly causing a Glitch Dimension. All ????? have a footprint with their number written in it.

The back-sprites for all ????? are the last Pokémon sent out or if no Pokémon was sent out in the session; it is the player character's "back sprite". A difference is that the 'Pokémon' or 'Trainer' sprite will use the ?????'s palette.

The palettes are as follows:

  • 00: Brown
  • FC: Yellow
  • FE: Yellow
  • FF: Silver

If the player opens the bag and closes it, the game will attempt to use the bag as a source for its sprite.

In Pokémon Gold and Silver, but not in Crystal, encountering a ????? in the wild will cause corruption to memory addresses D03B-D03F (excluding D03E), by writing FF to them. The cause of this is undocumented. This corruption means that the battle will be turned into a link battle (where items are not allowed), and the game will lockup on the "Waiting...!" message upon trying to fight, switch to another Pokémon, or run.